It’s missing Yvette hours 😞
Thanks for the tag!
1. Three ships: Twiyor, kiamei, yukamitsu
2. First ship: I don't remember actually, huh... I think it was in the MLP fandom tho!
3. Last song: Wildfire | HSR
4. Last movie: D&D Honor Among Thieves
5. Currently reading: Literary Translation: A Practical guide by Landers (yeah, fun. For uni)
6. Currently watching: A playthrough by my fav youtuber, Welonz!
7. Currently consuming: Minute Maid Cranberry juice
8. Currently craving: ceviche
Tagged by @aroaceblackhole thank you!!!
1. Three ships: Narlie, Wesper, firstprince
2. First ship: Reddie babbbyyy
3. Last song: Started from the Bottom by Drake (its stuck in my head from a show)
4. Last movie: Indiana Joes and the Crystal Skull
5. Currently reading: Just finished the Woman in the library, haven't started something new
6. Currently watching: Futurama! And Disenchantment, plus some trashy reality tv
7. Currently consuming: Coffee
8. Currently craving: Cooler weather!
Tagging: @hoot-hoot-ashley @ultimatetrashgoblin @brangwen-ao3 @fandommindpalace @lizpaige @the-glacian @yojfull
proving a point to my entire family
Hi um
I just wanted to see something, people tell me that demi is just straight with standards and its not a valid thing and Im just trying to be queer
So
Based on analog horror series and ARG's And YOU can do it too!
Mortober will be my first contest! I will evaluate creativity, not your technique Winner gets a full rendered draw of whatever they want Have fun~
oh yeah have i ever told yall of the academic war i have been an unwilling soilder in for the past two years
I’m living for this
So Franmaya is cute!
I've been meaning to post about this game for a while now...
Bycatch is an interactive fiction game written and developed by members of VOWTogether (5 writers of Lovestruck stories have put all of this together, including the character and artefact artwork).
It's available to play on itch.io (desktop only I believe) - go to the site and search for "vowtogether" or "bycatch". It's easy to find, I just don't want to post direct links because Tumblr may decide to hide this post from the tags!
Don't be put off if you've heard people talk about it as a horror game - whilst it does fall into that category, there's no jump-scare to it.
I'd describe it as more like... odd and unsettling (which is definitely my thing).
Game time is around 20 mins for a full play-through but it always takes me longer as I often have to walk away at points and think about what I've just read! You'll definitely want to play it more than once - I've lost count how many times I've played.
I'm not going to give anything away about the game except for a few screenshots below as an intro. If you appreciate how talented the senior Lovestruck writing team are, definitely give this game a go (this is why I'm putting it in the main tags). And if you enjoy it, spread the word!
"Don't put numbers into your stories." Jeezus.
I was midway through my answer when I realized this would be a good opportunity for a quick guide.
Honestly, I think the OP was probably a bit of a tongue-in-cheek, hyperbolic rant from a writer who had a frustrating review or critique. The problem is, a lot of people seem to be taking it as genuine/good advice, and that really concerns me.
Obviously, it's fine to be vague about dates, ages, distances, or anything else if that's what you want to do. But don't leave numbers out because you're not willing to do the work to keep your story's details straight. Doing the work to figure that stuff out and keep it straight is part of your job as a serious writer.
Look, I get it... when you're excited about a story idea, you just want to go wild and start writing. But if your story uses real world people, events, locations, items, or other elements--or heavily relies on them as inspiration--you need to sit down and do some research.
This doesn't mean you have to choose exact dates for your story if you don't want to. But if your story is loosely set in the 1880s (or inspired by an 1880s setting,) you'd better have a good idea of what did and did not exist in the 1880s so you can be sure you're not using a 1914 fashion trend or 1700s slang.
And, doing research doesn't mean you have to research every single element of your story before you start writing. You can stop and research as you go. In the middle of my writing session tonight, I spent 15 minutes researching what kind of pine tree would grow near the coast in my WIP's inspiration setting. And even though that location will never be named in my story, I care about my writing enough to take the time to make sure my details are accurate.
WQA’s Guide to Internet Research Researching an Historical Topic Writing About Difficult to Research Topics
Whether or not you choose to be specific about dates in your story, I strongly advocate the use of a story timeline, even if you're not usually a "planner." Having a detailed story timeline (that includes important back story events) helps ensure that you don't mix up dates, lose track of how much time has passed between events, or create overlapping events.
There are loads of different ways you can create a timeline, and no way is better than any other. You can jot important dates and events down on post-its, use an app, draw out a timeline on a piece of paper, create something in Word... whatever you want to do is great! Here are some different timeline styles I've used. Some of these are timelines from actual WIPs.
Standard Line Timeline
Calendar Timeline (You can print these out at Time and Date...)
Basic Scene List & Timeline
Complex Scene List & Timeline (This one is based on Save the Cat!)
Color-Coded Timeline
And, if you're like me and you have trouble keeping character ages straight throughout important back story events, I give you...
The Color-Coded Character Age Chart
And, honestly, that's how you keep numbers and number-related details straight in your story. Research and timelines. It's just that simple!
So, don't be afraid to include numbers or number-related details in your story if you want them there. :)
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