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The Milieu Plot
The problem of the milieu plot involves a problem of location or setting. The character is often either in a place they need/want to escape from or not in the specific place they need/want to be in. The try-fail cycles will involve traveling away from or to the location. Gulliver’s Travels, The Great Escape, and The Hobbit contain milieu plots.
The Lord of the Rings contains one very large milieu – the problem of getting the One Ring from the Shire where its been hidden for a number of years to Mordor where it can finally be destroyed. We can further break this down into smaller milieu plots. Let’s look at one: the problem of crossing the Misty Mountains. (And we’ll use the events as they occur in the movie, since more people have watched that than read the book)
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Most shows with overpowered supernatural characters always try to come up with elaborate excuses to explain why the characters can’t just magic themselves out of every situation. Good Omens doesn’t really do that, but you don’t really question it because you completely buy that these morons are so unequivocally incompetent that they straight up forget that they have the powers of fucking demigods. They’re like high-level d&d characters who only use the same three moves and have completely forgotten about the 73 magic items sitting in their inventory.
This review is gonna be slightly different than my normal reviews as I am the only Paules Sibling of Awesome who reads The Dresden Files, so I have not talked through my thoughts with B beforehand. I also don't see the necessity of providing a rating for a book that is the sixteenth in a series (not counting the short story collections) - clearly I enjoy the books. Spoilers ahead!
So, the peace talks in question went about as disastrously as expected knowing Harry Dresden was involved, but obviously I didn't expect that. Years ago, Jim Butcher promised us an apocalyptic trilogy to end the series (titled Stars and Stones, Hell's Bells, and Empty Night, in case you missed it), but I never figured we'd actually get to a point where that ending seems in sight.
My big fear going into this was that Karrin Murphy would not survive. I was pleased to see that a) she did and b) she was as badass as ever, despite her injuries from Skin Game. Of course, who knows what will happen in Battle Ground, but really my only hope is that Murphy makes it to the end of the series. Just Murphy and Harry at the end of things, just as they were at the beginning.
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The Inquiry Plot
The problem of an inquiry plot involves a question that needs answering for its solution. The classic is Whodunnit? But any who, what, where, when, why, or how style questions can provide the problem for an inquiry plot. Traditionally, try-fail cycles in an inquiry plot come in the form of following clues which can lead to more clues (or questions) or end up being red-herrings that have caused a set back in solving the riddle.
Let’s look at the classic mystery “A Night of Fright is No Delight,” Scooby Doo! Where Are You? Season 1, episode 16. (I went a little overboard on this one, but it’s just too fun!)
If you haven’t seen this classic episode, then a quick background is that the gang has been invited to spend the night in an allegedly haunted house for the chance to receive a part of an inheritance along with four other possible heirs.
The Question: Who is the Phantom Shadow?
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i haaaaaAAATE descriptions of older women in books like “looking at her face it was easy to imagine how beautiful she once was” and the woman is like. 60 years old. 60. so she’s got like, some wrinkles? and gray hair??? but otherwise doesnt look that much different than when she was “young” and she’s still probably beautiful like a description like that isn’t even EDGING on acceptable unless the character is in their 90s and barely resembles what they would have 70 years ago and even in that case fuck you??? they’ve got more important things to do and recollect than missing an allegedly hot body byee
The Inquiry Plot
The problem of an inquiry plot involves a question that needs answering for its solution. The classic is Whodunnit? But any who, what, where, when, why, or how style questions can provide the problem for an inquiry plot. Traditionally, try-fail cycles in an inquiry plot come in the form of following clues which can lead to more clues (or questions) or end up being red-herrings that have caused a set back in solving the riddle.
Let’s look at the classic mystery “A Night of Fright is No Delight,” Scooby Doo! Where Are You? Season 1, episode 16. (I went a little overboard on this one, but it’s just too fun!)
If you haven’t seen this classic episode, then a quick background is that the gang has been invited to spend the night in an allegedly haunted house for the chance to receive a part of an inheritance along with four other possible heirs.
The Question: Who is the Phantom Shadow?
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How do you do, fellow kids?
I have a homework assignment on color theory, and could really use your help! Do you have a minute to take a quick 7 question survey about the color in this picture? Follow the link: https://www.surveymonkey.com/r/ZYD7MDK
The Inquiry Plot
The problem of an inquiry plot involves a question that needs answering for its solution. The classic is Whodunnit? But any who, what, where, when, why, or how style questions can provide the problem for an inquiry plot. Traditionally, try-fail cycles in an inquiry plot come in the form of following clues which can lead to more clues (or questions) or end up being red-herrings that have caused a set back in solving the riddle.
Let’s look at the classic mystery “A Night of Fright is No Delight,” Scooby Doo! Where Are You? Season 1, episode 16. (I went a little overboard on this one, but it’s just too fun!)
If you haven’t seen this classic episode, then a quick background is that the gang has been invited to spend the night in an allegedly haunted house for the chance to receive a part of an inheritance along with four other possible heirs.
The Question: Who is the Phantom Shadow?
First Clue: Cousin Simple disappears and a message from the Phantom Shadow threatens everyone in the house.
First try: the gang mocks up a fake Scooby in bed to tempt the Phantom Shadow into attacking while Scooby and Shaggy hide outside the bedroom window. Fail: No, the Shadow attacks the real Scooby and Shaggy, and they and Velma get separated from Daphne and Fred in a spooky cave under the house.
Second Clue: Velma, Shaggy, and Scooby find some footprints in the cave.
Second try: they follow the footprints in hopes they will lead to the Phantom Shadow. Fail: No, the footprints lead them to a bunch of Civil War memorabilia, and a flying Confederate uniform starts chasing them.
Third try: when they’re cornered by the flying uniform, Scooby tries to intimidate it. Fail: yes, the goose inside the uniform is intimidated and flies away, but they are no closer to discovering the identity of the Phantom Shadow.
Third Clue: the goose chased them into an elevator, which they take up to Cousin Slicker’s bedroom.
Fourth Clue: all the other potential heirs have gone missing.
Fifth Clue: a creepy organ begins to play
Fourth try: the reunited gang follows the sound of the organ. Fail: Yes, they find the organ, but there is no one playing it anymore.
Sixth Clue: a music book with the words “feed the organ and watch the floor” written on it.
Fifth try: Scooby plays the organ to see if the floor does anything. Fail: No, nothing happens to the floor, and the walls start closing in on the gang.
Sixth try: Scooby plays several combinations of keys to stop the walls. Fail: Yes, the walls stop closing in, but the floor still hasn’t changed.
Seventh try: Per Velma’s insight, Scooby plays the notes F-E-E-D. Fail: Yes, the floor opens, but there is a creepy staircase leading to who knows where
Eighth try: the gang follows the trap door to find out what’s happening. Fail: yes, they find coffins that have the bodies of the potential heirs inside, but two Phantom Shadows corner the gang and Scooby faints
Nineth try: the gang runs away and shenanigans ensue. Fail: Yes, they get away, but they didn’t find out who the two Phantom Shadows are.
Seventh Clue: Shaggy touched one of the Shadows and came away with green paint on his hand.
Tenth try: Fred concocts one of his classic traps and Fred, Velma, and Daphne attempt to lure the Phantoms into it. Fail: Yes, the Phantoms’ appear, but Scooby screws up the trap.
Final try: Scooby and Shaggy make due with the screwed up trap and chase the phantoms. Solution: they finally capture the Phantom Shadows and discover they were the lawyers, Creeps and Crawls.
Prompt: write a flash fiction with an Inquiry in which the plot-problem is the question “who ate the last piece of chocolate cake?” The character, setting, genre, and stakes, as well as what is preventing them from easily answering the question is up to you. This simple plot could be the basis of a picture book or a horror story.
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