Added background for entry field errors. Also name entry field has become taller and now they can accommodate the letters j, g, q, y (yes now you can tell q from g 🥳)
And now entry field don't disappear in release bundles (yes this problem wasn't only on Android)
This is interim-2 and i'll post it in my discord server within the next hour
Unfortunately, I'm not much of a painter 😔
Last picture this year. Happy holidays, guys!
Working on the settings menu
It's so fine to see somebody playing my game. Thank you very much ❤️. You found some bugs that i and testers don't notice (that's why i rescheduled the update)
I played @navadev's game with my friend cooper. This game was actually really fun and I'll probably play it again tomorrow.
Added sounds. If you attack a non-empty cell, the alarm will sound in addition to the attack sound.
I've created the construction menu. But it has a lot of bugs yet. I've also added fps and mem statistics.
I released funlutab 2.2. Added max, min, reverse, sum and multiply functions; error messages; fixed a small bug with unpack function.
PS: don't worry, i'll update my modules not too often, so there won't be many uninteresting posts like this
I realized the logo was unclear & strange. So i created a new logo:
Working on the tutorial. Initially, i wanted to make an interactive tutorial but i realized it will be too difficult, so tutorial is just text with screenshots.
Added the first player selection menu and changed the main menu background
Hi there!
I forgot to tell you that on november 6th my game and blog turned 1 year old! Year ago i published 2 posts: short one with 1 screenshot and long one with game's background and concept. But i decided to make the long post private because i thought it contained too many spoilers.
Now you know my game's concept so these are no longer spoilers. So today i made this post public! So you can read it right now!
For this year i published 91 posts and gained 32 followers:
For this year my game has passed alpha testing, was released on itch.io and now i'm developing beta 0.0 version that will be released on PlayMarket and/or Steam
Goodluck to everyone who read this post! Luck is a one of the most useful things in life... Unfortunately, i'm not always lucky...