falling behind
I think my tools for developing will be C++ using Visual Studio Express, OpenGL, and GLUT. I have found two websites that I will look at to start experimenting, http://nehe.gamedev.net/ and http://www.videotutorialsrock.com/. My first goals are to figure out creating shapes, lighting, coloring/textures, key mapping, movement, collision detection, and simple physics/gravity. Yes I know it is a lot but I think I learn them by simple examples and then tailor them for my purposes. I know that I am new to C++ but I feel that I know logic and object oriented programming enough from PHP that the transition will be better than not knowing it at all.
A pizza with the radius z and thickness a has the volume pi*z*z*a
lego starcraft
Wendy's review
I have been testing out some tutorials from http://www.swiftless.com/tutorials/opengl/opengltuts.html and am starting to get a basic understanding of displaying things to the screen. C++ is more and more interesting/complicated than I thought so there will be an on going learning curve for awhile.
I am finally thinking of posting interesting things, thoughts, and progress of programming projects. Who knows what the future will hold.
I guess the samsung memory card is tough