Victor Prezio
Ais lmao *big heart eyes* <3
ULTRAKILL sketches from a few months ago. I really love the characters and designs, the machines especially. They're so much fun to draw
#543 - #544 - #545. As Venipede evolves, its carapace becomes a dull cocoon as its insides liquify, and if anything tries to break it, it'll stab them aggressively until dead. It regains its lustrous carapace after evolving and becomes docile, giving rides to smaller pokémon and humans it meets.
Sponsored by @madsk3tch. Design process under read more.
I had a pretty solid idea for scolipede itself: Make it more buggy, reference centipede anatomy, but keep its horse whimsy. I did many study of centipede faces and anatomy to figure out how to place their antennae and ultimate legs (thats what the final pair of legs that look like antennae on the end of centipedes is named!). I wanted to keep some of the horn shapes, and also have the tail look like a false head like it does in many centipedes.
The weird eye shape of these guys is referencing the ocelli of centipedes: forming compound eyes. The spikes are actually referencing a milipede instead of a centipede, Desmoxytes purpurosea, who have big pink spikes. The empty spot is meant to look like a little saddle :) and the difference in color is because i think bright green feels more toxic paired with red than the greyish purple the canon one has.
venipede was easy, adapting the canon simplicity and then just adding some centipede anatomy like the antennae below the carapace.
whirlipede however, was pretty annoying. I didnt know what to do with it! i didnt want to just make a wheel but didnt want for it to just look like a venipede curled up. i decided to go the cocoon route: the carapace is protecting the goo inside. centipede dont go through cocoon phases but shhh. made it dull to keep its unique color from the rest of the line that the canon one has.
she’s right
Okay, so there's been a lot of divisive opinions over the replacement of 'The Hound' background with 'The Exile' background. I have my own thoughts that I wanted to express on the situation, as well as the origin system as a whole.
TLDR: I'm not against 'The Exile' existing, but I do think it's the least interesting and the weakest of the four backgrounds. I'm also firmly against the replacement of 'The Hound'. I also want to talk about how I would add/fix the current backgrounds. Also these are just my opinions - I'm not speaking objectively.
Spoilers ahead!
What's the point of the Origin system?
There's two main reasons for the current origin system.
First of all, each background has a 'perk', which each background can gather different types of information about the world and the love interests. This info may effect player decision-making.
Secondly, the backgrounds allow for roleplay and MC creating. This aspect is a huge part of the fandom, and RSS encourages people to make OCs with the backgrounds as a 'guide'.
How well is Origin system implemented?
I think it's important to keep in mind that it's only a demo out right now. That being said, as of these demos, I do not think the origin system has been implemented very well.
The 'perks' the backgrounds give and the story/dialogue differences are pretty minimal. This means that the way the Origin system currently works, the don't really meet the intentions behind the backgrounds.
The Exile & The Hound
Welp, onto the issue that inspired this post. First of all, I believe that 'The Hound' shouldn't have been replaced at all. IMO it was the weakest in terms of implementation, but that doesn't mean it should have been removed, just made better.
People have been building their MCs/OCs for years at this point, and it's straight up not fair for people to have their backgrounds taken away for seemingly no reason. There was no communication from RSS or even a survey from RSS asking about changing up the backgrounds.
I've also seen people say the backgrounds are 'similar enough', which I can't fully agree with. They're both survivalists, but the contexts are just too different - One is survival in in a socal world, and the other is survival in 'the wild'. Also, I think the biggest appeal to a lot of people about 'The Hound' was the criminal edge and the social intuition, which in a game about character interaction, is a big loss.
There's also the 'balance' of the original three backgrounds. While I don't think the OG backgrounds were the epitome of character building, they were different in the 'right' ways. For example: 'The Hound' is street-smart and familiar with lowtown's entertainment district, 'The Alchemist' is book-smart and somewhat familiar with lowtown's entertainment district, and 'The Unnamed' most likley has some education and isn't familiar with lowtown's entertainment district. They've also all been betrayed, which adds on to their desperation. This also means they learn different information that is relevent to the LIs (eg, 'The Unnamed senses familiar about Kuras, but 'The Alchemist' notices no magic from the reattached limb).
So, what about 'The Exile'? Backstory-wise, there's the isolation of 'The Unnamed' and a parental figure of 'The Alchemist', but no 'betrayal'. It does take some the the social intuition stuff from 'The Hound' (eg. "I've learned to recognise a leader when I see one" about Ais) but for a character that's described to live away from other people (apart from the hermit), it doesn't really fit or make sense. The 'perk' of an 'uncanny intuition' is very similar in flavour to 'The Unnamed' - I can't see why 'The Unnamed' wouldn't also have the red choice to 'move immediately'. 'The Exile' is also fluent in multiple languages, but that seems like something 'The Alchemist' would know.
In short, 'The Exile' feels like a mish-mash of the original backgrounds, lacking a strong identity - both storywise and gameplay-wise. It has qualities that already belong to a background or qualities that should belong to another background. If the goal was to have more 'cohesive' backgrounds, we ended up with a redundant background.
That being said, I do think there's a place for 'The Exile', but as it is right now, it needs a major rework.
Sidenote, blind/new players of Touchstarved aren't going to know what soulless are when selecting the backgrounds, so making it a 'selling point' of the background isn't a great move.
Things I Would Add to the Backgrounds
These are just some moments I could see happening with events that happen in the demo + feel in-tune with the background.
'The Unnamed':
I'll note it's hard to think of moments for 'The Unnamed', since we lack information on how their religion and temple function.
I think 'The Unnamed' should be the weakest fighter out of the backgrounds. Should probably never feel comfortable in altercations.
Should be the most 'aware' on what their curse does to people. Could come with different dialogue during Mr. Chocky's scene or Leander's 'hold back' scene.
Just more references to 'The Unnamed's' old faith. It was such a big part of their life, that it feels wrong to know so little.
Less knowledgeable of 'normal' society. They say the entertainment district in unfamiliar to them, but we don't actually see them go about the place much differently. For example, they shouldn't assume Vere is a sex worker because of the 'parted pink curtains'.
'The Hound':
I actually don't think 'The Hound' needs to be some super proficient combatant, but they should be the most compatent when caught off guard and general 'physical' situations. For example, they don't get knocked to the floor by the 'lowlife' in the bar, and/or their escape from the soulless is more skilful (not just trying to open a door and failing). Mhin would still show up of course.
Let. Them. Steal. The best moment I can think of is after they left Kuras's clinic, they pickpocket someone and use the money to buy food. I think it would make sense because they're already thinking about money in that scene.
Related to the last point, but 'The Hound' should be the most 'comfortable' finanally. Unlike the other backgroudns who have likely not been finanally responsible for themselves, 'The Hound' is used to poverty and low spending power (since most of the money they did have was for a cure). And of course, they have the means to steal. Maybe alter MC's lines about being worried about money.
'The Alchemist':
Not a great physical fighter, but as they get more settled in Eridia, having 'The Alchemist' preparing things such as protection enchantments. If taken off guard, they'll be weak, but if they can prepare for an encounter and such, they'll be in a better condition. That's to say, I don't mind them being 'weak' in the demo.
Some more general history stuff. For example, 'The Alchemist' thinking about how old Eridia is.
'The Exile':
I think if you're going to add a choice to fight the soulless, and a new backgound that's 'familiar' with soulless, I think it's fair to say the MC should have lived in the encounter. It's not like Mhin wouldn't have swooped in to kill the soulless anyways.
Final Thoughts
I do hope RSS come out and explain why 'The Hound' was removed, since I doubt they can add it back in without adding a lot more work the finished game. This also isn't made as a dig at anyone who likes 'The Exile', I just have a Thoughts™.
Also, please tell me if I've missed anything I should have mentioned or if I've said something incorrect!
Your Touchstarved headcanons are wonderful! You are almost single handedly keeping me sane while I wait for the full game. Truly, you are a blessing to this fandom.
I was wondering if you had any thoughts about what any of the LIs would think of an MC who is a Writer/Artist. Maybe they had to give it up for a while when they left to go to Erridia?
Or...
Since MC is broke, what do the LIs think of them showing affection through gifts, even if they haven't got money? I can imagine they make simple, inexpensive things like paper flowers for Leander or friendship bracelets for Ais.
Anyway I hope you have a great day, keep up the good work and thanks for posting so much good stuff.💐🌼
I’m actually crying you’re so sweet THANK YOU SO MUCH?!! AVCKHVCEBFC 😭😭
I took it a step further, I hope you don't mind.
This is 1/2 :)
Disclaimer! They/Them for MC because we love inclusivity!
Kuras
Writer
He’d probably figure it out rather quickly. The way they would meticulously jot down notes, the endless stream of ideas, and their thoughtful insights into various u̶n̶c̶o̶n̶v̶e̶n̶t̶i̶o̶n̶a̶l̶ topics. Or perhaps he had caught glimpses of their constantly ink-stained fingers. Either way, it became another entry in Kuras' catalogue of fascinating things about them. Undeniably intrigued, he couldn't help but wonder if their writing reflected their innermost thoughts and desires—if each word they wrote held a piece of their soul, waiting to be discovered by someone willing to delve into the depths of their imagination—or perhaps if it was simply a creative outlet for emotions they couldn't express otherwise.
Kuras found himself wanting to uncover the layers of complexity that made up the enigmatic individual behind the pages of their notebooks. And he was more than willing to take on that challenge.
Taking into consideration the fact that perhaps the MC wouldn't be able to afford fancy writing tools or notebooks, often writing down messy notes in napkins with worn-out pens and crayons left behind by patrons at the Wick, Kuras would gift them a brand new notebook and a set of pens, hoping that the small gesture would encourage the MC to continue expressing themselves through writing and perhaps even open up to him about the deeper secrets of themselves they had yet to reveal.
Vere
Artist
As a fellow artist himself, Vere knew to recognize talent when he saw it, no matter how subtle or unassuming it may appear at first glance. After all, true artistry is not just about skill but also passion and dedication. He didn't miss the way the MC's eyes lingered a moment longer on the brush strokes of a distant painting in a random Eridian shop with such reverence, as if trying to capture the essence of the art itself, before moving on, or the way their eyes focused on the lightning dancing across the sky and their fingers twitched with an unspoken desire to create.
Vere could sense the raw artistry bubbling just beneath the surface; he saw in them the same hunger for self-expression and longing for freedom that had driven him to pursue his own artistic endeavours.
So he carefully crafted a plan. He discreetly left behind pens and paper in the MC's vicinity. He didn't directly hand it to them, opting to let them stumble upon the supplies, hoping that the MC would take notice and feel compelled to pick up the tools on their own accord. Don't ask him why he did so; he doesn't know the answer himself. Perhaps because of an inexplicable curiosity and a desire to see if he could spark something within the MC, to see if he could ignite that same creative flame that burned within him. Or maybe it was simply a gut feeling. Regardless, he watched from a distance as the MC began to tentatively pick up the pens and paper, their eyes alight with newfound inspiration. It brought a g̶e̶n̶u̶i̶n̶e̶ satisfied smile to his face, his tail wagging back and forth in contentment.
Leander
Dance
Leander figured the MC used to be a dancer. It was obvious if one paid close attention; their perfect posture, precision, strength, and flexibility in their body were a dead giveaway. He'd notice the gracefulness in their movements, every step deliberate and full of confidence, and the fluid transitions between postures.
Leander found himself bewitched. He couldn't tear his eyes away from the MC as they'd effortlessly glided around the Wick, their feet barely making a sound against the hardwood floor. It was effortless, seamless, and utterly captivating. He will admit he couldn't help the small smile once he'd noticed the subtle way they would often tap their feet to the rhythm of a song roaring throughout the tavern.
It was a talent that couldn't be hidden, no matter how hard they tried.
His plan was simple: He needed some sort of opening, somewhere to insert himself into the situation without coming across as intrusive (o̶r̶ a̶g̶g̶r̶e̶s̶s̶i̶v̶e̶… o̶r̶ d̶e̶m̶a̶n̶d̶i̶n̶g̶… o̶r̶—). He would simply attempt to start a conversation with them and praise their dance skills, hoping to learn more about that talent of theirs—maybe even ask them for a dance later in the evening—while also finding a way to subtly steer the conversation towards more personal matters.
N̶o̶, i̶t̶ w̶a̶s̶n̶'t̶ n̶e̶r̶v̶e̶s̶ t̶h̶a̶t̶ f̶l̶u̶t̶t̶e̶r̶e̶d̶ i̶n̶ h̶i̶s̶ s̶t̶o̶m̶a̶c̶h̶. I̶t̶ w̶a̶s̶ p̶r̶o̶b̶a̶b̶l̶y̶ t̶h̶e̶ e̶x̶c̶i̶t̶e̶m̶e̶n̶t̶ o̶f̶ t̶h̶e̶ u̶n̶k̶n̶o̶w̶n̶ o̶u̶t̶c̶o̶m̶e̶ t̶h̶a̶t̶ a̶w̶a̶i̶t̶e̶d̶ h̶i̶m̶ a̶n̶d̶ b̶l̶a̶h̶ b̶l̶a̶h̶ b̶l̶a̶h̶—
Mhin
Sculpture
They noticed something was up because the MC. wouldn’t. stop. staring. at their face. The way their eyes lingered on Mhin's features made them feel self-conscious, as if every flaw and imperfection were being scrutinised under a microscope.
Mhin couldn't decipher the intent behind the intense gaze, but it left them feeling both uncomfortable and strangely flattered. They couldn't help but wonder what it was about their appearance that captivated the MC so intensely. It was as if they'd seen something in them that no one else did—something worth examining closely.
They tried to maintain a neutral expression but ended up shifting uncomfortably in their seat, trying to break the look that seemed to be piercing through their very soul.
It wasn't until the MC finally spoke up, complimenting Mhin's bone structure and suggesting they would make a great model for a sculpting project, that Mhin made the connection.
The revelation made Mhin feel incredibly flattered and intrigued, as they had never considered themselves to be particularly striking or noteworthy. The idea of being immortalised in stone by someone talented was… intimidating. And somehow humbling.
Ais
Architecture
He is observant, and can easily notice a person who seems particularly interested in a specific thing. He observed them, their body language, facial expressions and the way they looked at things around them, their eyes tracing the fine details from afar—it was almost like they were analysing them.
What made his suspicions clear was...the Seaspring. F̶i̶n̶a̶l̶l̶y̶ t̶h̶e̶ d̶a̶m̶n̶ t̶h̶i̶n̶g̶ w̶a̶s̶ u̶s̶e̶f̶u̶l̶ a̶t̶ s̶o̶m̶e̶t̶h̶i̶n̶g̶ b̶e̶y̶o̶n̶d̶ b̶r̶i̶n̶g̶i̶n̶g̶ d̶e̶s̶p̶a̶i̶r̶
It was the way they looked at the building in particular; their eyes darted around, as if examining every inch, every line and curve of the temple. He’d smirk to himself, eyes following their every move, as if he could read their thoughts.
He’d bring them anything; from papers, inks and rulers to wood and other building materials. He’d let them demolish, remodel, completely renovate the fucking thing—he couldn’t care less, as long as he had somewhere to rest at night. Besides, their smile was worth more to him than any amount of power he could be offered.
I could make another one with Singing/Music, Theatre and Design or Ceramics perhaps….
What is a day without a blessed night?
This week’s brain worm is Mhin as a vamp Death Dealer in Underwold (a classic vamp/ werewolf movie fave from my childhood _(:3」z)_)
chinese college girls slay (cr: 哭天喊地六仙女)
"You will not have them, you will not hurt them... I will keep them safe. Now back away slowly, and maybe I will let you live."
Soooo- Touchstarved, am I right?? I planned to post about it on the kickstarter anniversary but you must forgive my fashionable lateness <3. Got into it a bit ago and I've been doodling for it for a while. Prepare for a lot more where this came from very soon >:). Especially of my favourite character. Who? You shall soon see.
But for now, have a doodle and Vere and the lovely alchemist Noel, made by the equally lovely @todayis-snowy! I came up with a pose concept, and those two were just right there.
And I do have my own MC in the pipeline. Hopefully finished up in the next week. Along with a bunch of other art. Until then though!