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hi i have one little thing i want to say: can we please have more Adrian Shephard Valve please please please please
there were thoughts put into this fanart but mostly it was just a random vision i got and tried to recreate
the green thing written behind him is from the end of opposing force btw i was so proud of coming up with this xdd
sketchbook sketching
Drew my favorites from Half-Life as dragons, cuz it sounded fun C:
“WE. WILL. KICK. YOUR. ASS!”
Now it’s time for HALF-LIFE: OPPOSING FORCE! Had a lot of fun with this one when I made it a while back, kinda feels like yesterday.
I absolutely LOVE using this style. It has an organic ring to it, like it accentuates the handmade nature of the art and I find that pretty neat.
So anywayyyy, that’s my take on HL:OP! I originally wanted something that covered a lot of things the game brings to the Half-Life IP but felt a more focused drawing about a man hunting another person was the right call.
It’s a very intimidating piece, so I guess I was successful at that, haha. Well, hope you guys appreciate it! SEE. YOU. GUYS. NEXT. TIME!
Winner gets the long jump module.
Hey adrian shephard hey adrian shephard hey adrian shephard hey adrian shepahrd hey adriansheowhr heyahrdian sheorhr
Corporal Adrian Shephard for Tripmine Studios' Operation: Black Mesa
Artist: Ted Boyadzhiev in collaboration with Pavol Humaj and Stefan Berner
[Source on ArtStation]