lilhaileyfoofoo - Foof's Pgae
Foof's Pgae

I mostly reblog writing and art related resources here. BLMMy main account is FoofsterRoonie. My art blog is FoofsterArtAnd my writing blog is Foofsterwriting:)

197 posts

Latest Posts by lilhaileyfoofoo - Page 4

4 years ago
Dennis Bullshitting His Way Through Mass
Dennis Bullshitting His Way Through Mass
Dennis Bullshitting His Way Through Mass
Dennis Bullshitting His Way Through Mass
Dennis Bullshitting His Way Through Mass
Dennis Bullshitting His Way Through Mass

Dennis bullshitting his way through mass

4 years ago

HEY THIS IS IMPORTANT whats your favorite place to find drawing references?


Tags
5 years ago

How the media depicts the Apollo 11 mission:

How The Media Depicts The Apollo 11 Mission:

Actual quotes from the Apollo 11 mission:

How The Media Depicts The Apollo 11 Mission:
How The Media Depicts The Apollo 11 Mission:
How The Media Depicts The Apollo 11 Mission:
How The Media Depicts The Apollo 11 Mission:
How The Media Depicts The Apollo 11 Mission:
5 years ago

when u have so many things u want to draw that it becomes overwhelming so u just do nothing

When U Have So Many Things U Want To Draw That It Becomes Overwhelming So U Just Do Nothing
5 years ago
King Of New Vegas
King Of New Vegas
King Of New Vegas
King Of New Vegas
King Of New Vegas
King Of New Vegas
King Of New Vegas
King Of New Vegas
King Of New Vegas

King of New Vegas

5 years ago
COVID-19 + It’s Always Sunny In Philadelphia
COVID-19 + It’s Always Sunny In Philadelphia
COVID-19 + It’s Always Sunny In Philadelphia
COVID-19 + It’s Always Sunny In Philadelphia
COVID-19 + It’s Always Sunny In Philadelphia
COVID-19 + It’s Always Sunny In Philadelphia
COVID-19 + It’s Always Sunny In Philadelphia
COVID-19 + It’s Always Sunny In Philadelphia

COVID-19 + It’s Always Sunny in Philadelphia

5 years ago
lilhaileyfoofoo - Foof's Pgae
5 years ago
Time For Some Kitchen Charts To Help You Adult Better ;)
Time For Some Kitchen Charts To Help You Adult Better ;)
Time For Some Kitchen Charts To Help You Adult Better ;)
Time For Some Kitchen Charts To Help You Adult Better ;)
Time For Some Kitchen Charts To Help You Adult Better ;)
Time For Some Kitchen Charts To Help You Adult Better ;)
Time For Some Kitchen Charts To Help You Adult Better ;)
Time For Some Kitchen Charts To Help You Adult Better ;)
Time For Some Kitchen Charts To Help You Adult Better ;)
Time For Some Kitchen Charts To Help You Adult Better ;)

Time for some kitchen charts to help you adult better ;)

5 years ago
ENOUGH

ENOUGH

5 years ago
6 years ago

Im pansexual myself and they really aren’t that different to me either.

But the way I see it is that it differs from person to person, I’ve never been one to think that bi people can only be attracted to two genders. Bisexual is two or more But not all. You could be attracted to every gender but just not be into the idea of dating one and that would qualify you as bi. If you are attracted to all you would be pan.

I’ve definitely heard the same arguments about the difference between them as you, never really got them. I can understand where the pretentious-pan stereotype came from when hearing it sometimes. Certainly still don’t agree with it but, regardless. I’m glad you deleted the post and put up with this response (hopefully). Have a nice day!

Did you know that librarymlm is an ace exclusionist and that they believe bisexuality and pansexuality are the same? Just letting you know just in case since you reblogged their post.

it took me a moment to figure out which post you meant. i will delete it. 

however i wanna say as a trans bisexual myself i also dont feel like bisexuality and pansexuality are really all that different since nobody’s ever given me a definition of pansexuality that doesnt depend the belief bisexuality is not inclusive to trans and nonbinary genders - which is absolutely is - 

obvs if ppl wanna ID that way its valid. but since these two words describe the same attraction to multiple genders i dont want to accept “they are the same” as being a problematic belief unless im given some specific reason as to why

just wanted to clear that up. but i love my ace friends and prefer to avoid discourse and exclusionist drama anyway so i will delete on account of that

6 years ago

stir fry mix is the fucking best. water chestnuts…. crunch crunch 

6 years ago

I have $24 to last me til Friday, what should I buy with it?

6 years ago

Different Strokes?

I think I left the teller at the bank genuinely disturbed when I told him that “If I can’t afford it, I just don’t buy it.”  “What about a car? Do you drive a car?” he inquired, his voice toning on the edge of fear.   I told him, “Yeah, I have a vehicle. I bought it used for under $3,000.”  He looked physically pained. “What about if you want to buy some kind of new appliance? Or furniture?” he persisted. I stared at him blankly. “My couch was $5.00 at Goodwill. Like…I just buy shit cheap or I don’t buy it at all. The only thing in my life that I make payments on is my house, my bills, and my insurance, and that’s split five ways because I have housemates.”  The young man looked horrified? Appalled? And somehow also awed?  This guy couldn’t have been much older than me. But it seemed that he’d never even considered the option before of saving up for something to purchase it outright instead of using a credit card. Am I the only person in my general age group (just turned 26) who’s never owned a credit card, and who has forgone basic comforts in order to save up for items so you don’t owe money to anyone, like, ever? 

6 years ago

i told ya we’ve canceled discourse n we’ve moved on to homesteading skills

6 years ago

Roles on a Pirate Ship

[by Mark Cookman / Tribality 1, 2, 3]  @we-are-pirate, @we-are-scarlet-corsair

Roles On A Pirate Ship

Officer Roles on a Pirate Ship 

If you are running a game with pirates in it, then you should know what the job entails. It’s not all boarding ships, counting booty, and drinking rum like you might think. A great deal of hard work is required to run a sailing ship with a law-abiding crew, let alone one populated by pirates. In this essay we are going to examine the five principle officers on board a pirate ship, their duties, and their responsibilities. This is part one of a three part lesson. In the next lesson we will examine the duties and responsibilities of other officers and crew members with special duties. In the final lesson, we will look at one very special group of crew members that are almost always overlooked. Read on to learn what pirates expected of their primary officers.

The principal officers of a pirate ship were the captain, the quartermaster, the pilot, the boatswain, and the master gunner. On some ships these positions were all elected by an equal vote of the crew and on others the captain picked the crew members he wanted to serve in the positions. The captain on a pirate vessel was almost always elected by an equal vote of the crew. On a privateer vessel this was not very often the case. Privateer captains were often the owners of the ship or were given commission by their monarch to take a vessel to sea. So it follows with the other officers. If the captain was elected, then generally all of the officers were elected. If the captain was appointed or held his position by means of ownership, then generally he picked the officers. In either case, an officer on a pirate ship served at the whim of the crew. Even a man picked by the captain would be booted down to a simple crewman if he could not do his job. For the most part though, a person elevated to serve as one of the principle officers did so for life. The title of this article refers to the fact that most often the authorities that captured, tried, and hung pirates concentrated on the five principle officers of the ship. These officers were generally the most intelligent and skilled crewmen on board the pirate vessel. They were people that everyone else on board the ship admired for their ability to do their job. Diligent action is the mother of respect on board a ship.

Captain

The captain, however he came to his position, was chosen for his leadership, bravery, and cunning. The captain was responsible for the ship and everything aboard her; every item and every man. He was responsible for the overall decisions affecting the ship and her crew. The captain decided where to sail and what to attack. He was the voice of his crew to all beyond the ship. He often led his crew in battle. In terms of daily duties, the captain kept a log of the voyage, managed the affairs of the ship through the officers, and generally served a four to six hour shift at the helm. The captain stayed in power by being successful. As long as there are prizes to plunder, rum to drink, and food to eat, the captain will not be voted out or mutinied against. It is when things get lean that the captain must worry about crew voting him unfit for command.

Quartermaster

The quartermaster (or first mate on a privateer vessel) was the number two man on the ship. He was responsible for enforcing the ship’s articles and administering punishment when necessary. The quartermaster was the trustee of the ship and her crew. He directly represented the crew to the captain. It was his responsibility to serve as a counterbalance to the captain in decisions that might be hazardous to the ship or the crew. A wise captain made no decisions that his first mate didn’t support. The quartermaster took responsibility for prize vessels and picked the treasure that the crew would take from a prize. He was also responsible for counting the booty and splitting the shares. Each day would find him working with his subordinate officers the boatswain, the master gunner, and the master at arms to effectively run the ship. The first mate also served a turn at the helm, generally a four to six hour shift.

Pilot

The pilot was the number three man on the ship and often the most educated. He served as the ship’s navigator and was generally the best all around sailor aboard the ship. He was responsible for plotting the ship’s course and maintaining that course. The pilot maintained all of the ship’s charts and maps as well as the tools of navigation. He was charged with keeping a daily log of every event relating to the sailing of the ship. He recorded the depth, the currents, the wind patterns, the ship’s location, the locations of reefs and sandbars, and the state of the rigging. He reported directly to the captain. The pilot oversaw the work of the sail-master and almost always had at least one assistant (a pilot’s mate) to help him with his duties. The pilot and his mate both served separate shifts at the helm in addition to taking readings from the moon and stars to plot and maintain the course.

Boatswain

The boatswain was the number four man on the ship and often the most feared by the crew. He was in charge of the provisions for the ship. He maintained the stores of food, water, rum, gunpowder, shot, sails, rope, wood, and tar required to keep the ship and crew fit for action. The boatswain also directed the loading of cargo into the hold to maintain the proper ballast to ensure level sailing. He was in charge of keeping the watches on the ship and maintaining discipline among the deck crew. He was responsible for the ship’s longboats and for picking a crew to man the sweeps when the longboats were used. The boatswain was charged with maintaining the ship’s seaworthy status. He oversaw the duties of both the carpenter and the cook. The boatswain generally had a mate to help him with his responsibilities. In general, his duties were to make certain that all the work of running the ship was done. He reported to the quartermaster. The Boatswain was often the most feared man on the ship because his obligations often made him uncompromising. It was his responsibility to keep everything “ship-shape”. Leniency was something the quartermaster might give to the crew, but it was not something the boatswain was in the position to give. Day and night, the boatswain would drive the crew to do whatever work was required. He maintained the watch log and reported any problems to the quartermaster.

Master Gunner

The master gunner was the number five man on the ship. He was responsible for the care and cleaning of all firearms, culverin (deck guns), and cannons on board the ship. He was also responsible for training the crew in the use of both firearms and ship’s weaponry. The master gunner picked and ran the gunnery crew. He reported to the quartermaster, but was responsible to the entire ship to make certain that the cannons hit the declared target. He was also responsible for maintaining the inventory of powder and shot for all of the guns on the ship. The master gunner was the only crew member besides the captain and the quartermaster entrusted to carry a key to the ship’s powder magazine. Additionally, the master gunner often led or picked hunting parties when they were called for. His day to day duties mainly consisted of drilling the gunnery crew and maintaining the guns.

Roles On A Pirate Ship

The Next in Line to Hang – More Roles on a Pirate Ship

In this second part of a three part lesson dealing with the crew positions aboard a pirate vessel, we are going to look at the responsibilities of the Sail-master, the Carpenter, the Cook, the Surgeon, and the Master at Arms. These were all lower officer positions and were either voted upon or assigned by the captain as discussed in the first part of this lesson. The sailors who served in these positions were skilled laborers and, as such, their skills were always very much in demand on a ship. They were almost always offered a greater share of the treasure because of their skills. These were definitely crew members that a pirate ship could not function without.

Sail-master

The Sail-master was the most experienced crewman in the rigging and usually one of the best sailors on the ship. He was responsible for maintaining the sails and the rigging. The Sail-master knew every knot, line, rope, block and tackle in the rigging as well as how to repair them all. He was also responsible for training and running the sail crew as well as overseeing the making and patching of sails. The Sail-master took orders from and reported to the pilot.

Carpenter

The Carpenter was a skilled wood worker, often with some shipwright experience, who did all of the woodworking required by the crew. He was primarily responsible for repairing damage to the wooden portions of the ship and for plugging leaks that got too bad. (Ye should understand right now, before ye go to sea, that all ships leak, mates. It’s just when they really leak badly that you have to worry about it.) The Carpenter was also responsible for the construction of barrels and crates, as needed, to store cargo, as well as maintaining the tools of his trade. He took orders from and reported to the Boatswain.

Cook

The Cook was one of the most important of the lower officers. He was in charge of all matters relating to food on the ship. He made certain there was enough food, water, and rum on board for the planned cruise. He cooked the meals and suggested rationing when it was necessary. The Cook butchered the meat brought back by hunting parties and was the only man trusted to light a fire below decks. He maintained the necessary tools for both cooking and butchering. The Cook took orders from and reported to the Boatswain.

Surgeon

The Surgeon was likely one of the toughest men on the ship. He served as the barber/doctor/emergency surgeon for the entire crew. He was equally capable of shaving your beard and cutting off your damaged leg. The Surgeon dealt with not only the sick and the wounded, but also the dead. He, like the other lower officers, was responsible for maintaining the necessary tools of his trade. The Surgeon took his orders from and reported to the Quartermaster. It was rare for a ship to have a real doctor and it was common for the carpenter or the cook to fill this role as needed.

Master at Arms

The Master at Arms was often the most skilled warrior on the crew. He was responsible for training the crew in hand to hand combat. He also led the ship’s boarding parties and hunting parties when they were necessary. The Master at Arms position was not a separate position on every vessel and often these responsibilities fell to the Quartermaster. When the Master at Arms position was filled on a ship, he took orders from and reported to the Quartermaster.

These 5 core positions represent the Non-Commissioned Officers of a pirate or privateer ship. These men all commanded other men on work details and so their words carried great sway with the crew. It was often from among these men that the next captain was chosen when a captain lost his position through a vote of no confidence. Thus, these were the men that the captain had to keep loyal to him to stay in command of the ship.

And Hang the Musikers, Too – Even More Roles on a Pirate Ship 

In this article, we will be looking at the makeup of the crew itself. Remember that the only rule with pirates is that there are no rules; no two crews of any two pirate ships were exactly the same. Even so, we can narrow down some roles common to pirate/privateer crews based upon the jobs that must be done aboard ship. Most simply put, pirate crews are a mixture of brutes, gunners, swabbies, and musikers. Let’s examine each category in turn.

Brutes

A great deal of hard work and heavy hauling is involved in just sailing a tall-masted ship. In strong winds the canvas sails must be man-handled by a deck crew that is stronger. Loading and unloading supplies, most especially cannons or chests of gold, requires a number of strong backs. This is why every ship has its share of brutes – big, strong men capable of handling themselves no matter the work or the fight. In addition to the tasks already mentioned, brutes would be key men in hunting parties, ship boarding, and raiding groups as well. Keep in mind that not all brutes need to be hulking bruisers. A wiry-tough and dexterous hunter, skilled with both blades and long rifle, could be a brute as well. Brutes, no matter their size, do not shrink from a hard task. Men of this sort make up perhaps as much as ½ of a pirate crew, but they will be mixed among the gunners and swabbies, not a stand alone corp. Most of the men on a pirate or privateer ship were probably gunners.

Gunners

Depending upon the size of their shot, each cannon required a crew of either 3 or 4 men to load and fire it. So a sloop carrying 4 small guns per side would require a minimum of 24 men to fully maintain them and that does not include the officers directing the cannon fire. On a large ship, like Blackbeard’s Queen Anne’s Revenge, a full gun crew would be 160 men dedicated only to firing the cannons. (It is important to note here that Blackbeard had a total crew compliment of 125 on board the Queen Anne’s Revenge.) These crewmen would have to be available 24/7 to do their job whenever required, but otherwise might have no duties on the ship. There was double-duty in most crews though. Most pirate ships didn’t keep a full compliment of gunners like warships of the time did because fewer crew members meant fewer shares and that meant more money for everyone when the treasure was split. Gunners could make up between 1/3 to 2/3 of a crew.

Swabbies

Swabbies, or actual trained sailors, are the crew members responsible for handling the rigging and the sails to keep the ship moving. These are the guys and gals who climb the ratlines into the rigging and walk the spars that jut from the masts. Swabbies sometimes fight from the highest position that they can get to on their own ship and then leap into the rigging of the enemy vessel when boarding. Often dexterous fighters, swabbies are known for leaping into the fray, but sometimes they hide in the rigging as deadly snipers. It might be surprising to discover that skilled sailors usually comprised less than 1/3 of the total crew compliment of the ship.

Musikers

It is difficult to prove that “musikers”, or musicians as we call them, were ever a stand-alone part of a pirate crew. However, two excellent examples from the pirate period demonstrate that they have been a common part of most ships of war, pirate and privateer ships included. The first example is from the early Seventeenth century. In Captain John Smith’s advice concerning how to conduct a one-on-one naval engagement he remarks when preparing to board one should, “… sound Drums and Trumpets, and Saint George for England.” The second example comes from the early Eighteenth century. In the articles of Captain Bartholomew Roberts it is stated: “The Musikers to have Rest on the Sabbath Day, but the other six Days and Nights, none without special Favour.” When thinking about the musicians on board a ship in the 16th to 18th centuries, one must not think of a band. That would be far too organized a concept. There is no way to know how many crew members may have been musicians, but one assumes that the number is not large.

It is likely that ships of this period had crew members who owned musical instruments as varied as brass horns, mouth harps, fiddles, bag pipes and accordions. Furthermore, sailors could gather numerous instruments from the various ports of call their ship made. Examples here are numerous: cowhide and goatskin drums from Africa, dried gourd maracas from Cuba, bamboo drums and flutes from Hispaniola, and even tambourines from Morocco. Pause a moment and consider the combined sounds of all of the instruments mentioned here. Now you know why a band is not the idea you want to have. The musicians were popular with the crew, as they were entertainment as well as a valuable battle element. The musicians played during meal times and during work breaks allowing the crew some entertainment to break the monotony of long hours of tiring work. This boost in moral was welcome at anytime, but was perhaps the most effective when used in battle.

From stories of Bartholomew Roberts crew and others, we know that when a ship with musicians approached another ship with the intention to fight, the effects of the music could be terrifying to the enemy. The musicians would play marches and other martial music. There were drum rolls, trumpet and bugle calls, and perhaps even a piper given the nationality of the crew. Add to this the noise of the ship’s cook beating upon his pots and pans and the crew stamping their feet or beating their weapons against the ship. Finally top this off with the sounds of shouting, screaming, and shooting, both pistols and rifles as well as cannons and deck guns. Your imagination can supply you with the details of the scene. The intended result is achieved: the morale aboard the pirate vessel is raised to a fevered pitch while the morale of their intended prize is shaken. So do not forget that pirates and privateers know the value of bardic inspiration when you run those encounters.

6 years ago
image

More often than not I’ll crack into a sprawling fantasy series and, while I appreciate the luscious descriptions of furniture, landscapes, and clothing, all I’m focused on is that I don’t actually know how this world works. I only know what it looks like.  

Including some functionality to your universe can add to immersion and give your reader a strong foundation on which to build their mental model of your universe. 

You certainly don’t need to use all of these questions! In fact, I recommend against that, as all of these certainly won’t make it into your final draft. I personally find that starting my worldbuilding off with 5 to 10 functional questions helps pave the way for glittery and elaborate aesthetic development later on.

image

How is the healthcare funded in your world?

How does healthcare functionally differ between the wealthy and the poor? (i.e. can only the wealthy go to hospitals? do poor families often have to rely on back-alley procedures?)

Where are health centers (i.e. hospitals, small clinics, etc.) organized in your cities?

Does it differ in smaller towns?

How does this affect people’s ability to get healthcare?

Is healthcare magical, and if it is, how does that affect the healthcare system? 

If healing is instantaneous, how does that affect people’s views on injury, illness, and chronic ailments?

If you have both magical and physical healthcare, which one is deemed superior and how does that affect society? 

What illnesses are common in your world? 

How does this affect daily life? 

What do the people in your world think illnesses are? 

Is it a miasma theory? 

Humor theory? 

Demons? 

Do they know about biological viruses and bacteria? 

How does this affect healthcare?

image

How do people get water? 

Is the water sanitary and if not, how do they sanitize it?

How does agriculture work? 

Is it large corporations or individual farms?

What sort of agricultural technology exists in your world and how does it affect food production?

Are farmers wealthy or poor?

What sort of natural resources does your world/country(ies) have and how are they obtained?

How does this affect the average wealth of the country?

How does this wealth affect the culture? 

What livestock or beasts of burden are most valued? Least valued? Why?

What is considered a luxury good vs. a regular good?

image

What forms of transportation does your world have?

What classes use what forms of transportation?

How far has the average citizen traveled, given your transportation limitations?

Which cities are the most accessible and which are the least? Why?

How do popular transportation methods change how cities/towns are laid out?

Does your world have public transportation? What is it?

Is there a coming-of-age aspect to travel?

Describe your world’s postal system or whatever equivalent there is. 

Who pays for it? 

How reliable is it? 

Are there emergency methods for transporting information?

image

How does your world keep time (i.e. watches, sundials, water clock, etc.)?

Does your world have a currency system, barter system, or something else? 

If you have multiple countries, do different currencies have different values across said countries?

How does this affect travel?

Do you have banks in your world and if so, how are they run?

Who owns the banks? Government? Wealthy? How does this affect the economy and/or class system?

How does credit operate in your universe?

Does your world operate more on big corporations or small business? Something in between?

How are workers/labourers treated in your world? 

Are there workers unions and if so, what are common views on unions? 

Describe your tax system. If you don’t have a tax system, explain why and how your world is affected by that. 

Can certain social classes not own property, certain livestock, certain businesses, etc.? Why?

How are business records kept? Are business records kept?

If your world has technology, does your world prioritize developing entertainment tech, communications tech, transportation tech or something else entirely?

What does this say about your world?

How does this affect your economy?

image

To the closest approximation, what type of government does your world have? 

How are rulers/presidents/nobles put in place? 

How much power does an individual ruler have? 

Is there a veto process? 

If you have multiple countries, do they have different types of rulers?

Describe any large-scale alliances (i.e. countries, factions, etc.) that are present in your world. 

How did they come about and how are they maintained? 

Are they strained or peaceful? 

How does it affect the greater politics of your world?

Describe how wars are fought both internationally and nationally. 

Do methods of war differ between countries/races? 

What about philosophies about war?

If there is a military, what is its hierarchy structure?

How does the military recruit?

Is the military looked upon favourably in your society?

What weapons are used by each country/type of people during warfare, and how does that affect war strategies?

Describe the sentencing system of your world. 

Is your accused innocent until proven guilty, or guilty until proven innocent?

How are lawbreakers punished? 

If you have prisons, describe how they are organized and run, and who owns them. 

Does differing ownership change how the prisons operate?

What are the major ways in which laws between countries vary? 

Do laws between cities vary? If so, how and why?

How does citizenship work in your world? What rights and privileges do citizens have that others do not? 

Can certain classes or races not become citizens?

Are there certain taboo subjects or opinions that artist/authors/musicians are not allowed to depict (i.e. portraying the official religion in a negative light, explicit sexual material, etc.)? What does this say about your society?

How do people get around these censorship laws?

What is the official hierarchy of duty in your world? (i.e. is family the most important, or patriotism? What about clan?)

How many languages are there in your world, and how many languages share a common origin? 

How many people are multilingual? 

Which language is the most common?

How is multilingualism viewed?

How are different languages viewed? (i.e. is one language ugly/barbaric while another is romantic and sensual?)

Feel free to add your own questions in reblogs or in comments!

6 years ago
These Exchanges Between A Bigot Named Brendan Sullivan, And A Heroic Troll Named Robert Graves, Will
These Exchanges Between A Bigot Named Brendan Sullivan, And A Heroic Troll Named Robert Graves, Will
These Exchanges Between A Bigot Named Brendan Sullivan, And A Heroic Troll Named Robert Graves, Will
These Exchanges Between A Bigot Named Brendan Sullivan, And A Heroic Troll Named Robert Graves, Will
These Exchanges Between A Bigot Named Brendan Sullivan, And A Heroic Troll Named Robert Graves, Will
These Exchanges Between A Bigot Named Brendan Sullivan, And A Heroic Troll Named Robert Graves, Will
These Exchanges Between A Bigot Named Brendan Sullivan, And A Heroic Troll Named Robert Graves, Will
These Exchanges Between A Bigot Named Brendan Sullivan, And A Heroic Troll Named Robert Graves, Will
These Exchanges Between A Bigot Named Brendan Sullivan, And A Heroic Troll Named Robert Graves, Will
These Exchanges Between A Bigot Named Brendan Sullivan, And A Heroic Troll Named Robert Graves, Will

These exchanges between a bigot named Brendan Sullivan, and a heroic troll named Robert Graves, will be the best thing you read all day, I promise.

6 years ago

HEY ARTISTS!

Do you design a lot of characters living in not-modern eras and you’re tired of combing through google for the perfect outfit references? Well I got good news for you kiddo, this website has you covered! Originally @modmad made a post about it, but her link stopped working and I managed to fix it, so here’s a new post. Basically, this is a costume rental website for plays and stage shows and what not, they have outfits for several different decades from medieval to the 1980s. LOOK AT THIS SELECTION:

HEY ARTISTS!

OPEN ANY CATEGORY AND OH LORDY–

HEY ARTISTS!

There’s a lot of really specific stuff in here, I design a lot of 1930s characters for my ask blog and with more chapters on the way for the game it belongs to I’m gonna be designing more, and this website is going to be an invaluable reference. I hope this can be useful to my other fellow artists as well! :)


Tags
6 years ago

hey so protip if you have abusive parents and need to get around the house as quietly as possible, stay close to furniture and other heavy stuff because the floor is settled there and it’s less likely to creak

6 years ago

Resources For Writing Sketchy Topics

Resources For Writing Sketchy Topics

Medicine

A Study In Physical Injury

Comas

Medical Facts And Tips For Your Writing Needs

Broken Bones

Burns

Unconsciousness & Head Trauma

Blood Loss

Stab Wounds

Pain & Shock

All About Mechanical Injuries (Injuries Caused By Violence)

Writing Specific Characters

Portraying a kleptomaniac.

Playing a character with cancer.

How to portray a power driven character.

Playing the manipulative character.

Portraying a character with borderline personality disorder.

Playing a character with Orthorexia Nervosa.

Writing a character who lost someone important.

Playing the bullies.

Portraying the drug dealer.

Playing a rebellious character.

How to portray a sociopath.

How to write characters with PTSD.

Playing characters with memory loss.

Playing a pyromaniac.

How to write a mute character.

How to write a character with an OCD.

How to play a stoner.

Playing a character with an eating disorder.

Portraying a character who is anti-social.

Portraying a character who is depressed.

How to portray someone with dyslexia.

How to portray a character with bipolar disorder.

Portraying a character with severe depression.

How to play a serial killer.

Writing insane characters.

Playing a character under the influence of marijuana.

Tips on writing a drug addict.

How to write a character with HPD.

Writing a character with Nymphomania.

Writing a character with schizophrenia.

Writing a character with Dissociative Identity Disorder.

Writing a character with depression.

Writing a character who suffers from night terrors.

Writing a character with paranoid personality disorder.

How to play a victim of rape.

How to play a mentally ill/insane character.

Writing a character who self-harms.

Writing a character who is high on amphetamines.

How to play the stalker.

How to portray a character high on cocaine.

Playing a character with ADHD.

How to play a sexual assault victim.

Writing a compulsive gambler.

Playing a character who is faking a disorder.

Playing a prisoner.

Portraying an emotionally detached character.

How to play a character with social anxiety.

Portraying a character who is high.

Portraying characters who have secrets.

Portraying a recovering alcoholic.

Portraying a sex addict.

How to play someone creepy.

Portraying sexually/emotionally abused characters.

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7 years ago
Sorry Im Late But

sorry im late but

7 years ago

Some chump: So what faction did you side with in Fallout New Ve-

Me:

Some Chump: So What Faction Did You Side With In Fallout New Ve-
7 years ago
Want To Collaborate On A Google Doc With Nietzsche, Shakespeare, Dostoyevsky, Dickinson, Dickens And

Want to collaborate on a Google Doc with Nietzsche, Shakespeare, Dostoyevsky, Dickinson, Dickens and Poe? 

Click here. Start typing. Enjoy the hilarity. 

Ninja Update: Wanna see something fun? Mention Shakespeare in a sentence and see what happens. 

7 years ago

Disabled people who can walk short distances should not have to fear parking in a disabled space and walking into a store. 

 Disabled people in wheelchairs should not have to fear moving their legs or briefly standing up. 

 Disabled people should not have to fear using a cane on their bad days.

Disabled people shouldn’t have to feel weary about having too much fun and being seen enjoying themselves.

 Disabled people shouldn’t have to live in fear of getting attacked, getting called a fake and even getting reported for benefit fraud just because they don’t fit the ableist profile of what you think a disabled person looks like and acts like.

Disabled people deserve to be able to safely leave the house and live our lives without fear and judgment.

7 years ago
New Zealand’s New Water Safety Mascot Is Amazing And His Instagram Is A Gift
New Zealand’s New Water Safety Mascot Is Amazing And His Instagram Is A Gift
New Zealand’s New Water Safety Mascot Is Amazing And His Instagram Is A Gift
New Zealand’s New Water Safety Mascot Is Amazing And His Instagram Is A Gift
New Zealand’s New Water Safety Mascot Is Amazing And His Instagram Is A Gift
New Zealand’s New Water Safety Mascot Is Amazing And His Instagram Is A Gift
New Zealand’s New Water Safety Mascot Is Amazing And His Instagram Is A Gift
New Zealand’s New Water Safety Mascot Is Amazing And His Instagram Is A Gift
New Zealand’s New Water Safety Mascot Is Amazing And His Instagram Is A Gift
New Zealand’s New Water Safety Mascot Is Amazing And His Instagram Is A Gift

New Zealand’s new water safety mascot is amazing and his instagram is a gift

7 years ago

Starting Old World Blues with low intelligence

Starting Old World Blues With Low Intelligence
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