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Below is a list of 219 positive traits to describe your character.
Lees verder
ok maybe i shouldn’t call this a masterlist but it’s pretty comprehensive i think hello!! i was having a lot of trouble finding resources for ideas of fears to give to characters so i thought i would compile my own list, then i figured i might as well share it with y’all!
this list is for those deeper, more intangible, existential type of fears rather than fears such as illness or bugs or clowns (all very valid fears!! just not the kind i needed rn) it might be a little repetitive but i wanted to be thorough/account for nuances and such. hope this is helpful :-)
• Fear of intimacy • Fear of death/dying • Fear of failure • Fear of rejection • Fear of commitment • Fear of being alone/loneliness • Fear of God • Fear of abandonment • Fear of change • Fear of the unknown • Fear of success • Fear of love • Fear of being forgotten/ignored • Fear of getting old/growing up • Fear of the future • Fear of loss • Fear of forgetting/losing memories/amnesia • Fear of becoming their parents • Fear of being a bad person • Fear of being unwanted
Lees verder
Peace and blessings upon everyone!
I hope life's treating you well. I’m Esmeray and I welcome you to this post on my blog Dear Esmeray.
Ever wondered what makes your OC truly unforgettable? I believe it is the character traits. Character traits are what bring a character to life, or else you just have a flat, one-dimensional everyman as your OC. So today I'll be sharing with you a list of character traits that I compiled to help you develop better OCs.
Positive Traits:
Agreeable
Brave
Caring
Cheerful
Confident
Cooperative
Creative
Dedicated
Devotion
Diligent
Disciplined
Dutiful
Easygoing
Efficient
Fairness
Forgiveness
Friendly
Funny
Generous
Hard-Working
Honest
Honorable
Humble
Kind
Leadership
Love of learning
Loyal
Passionate
Persuasive
Prudent
Principled
Punctual
Reasonable
Reliable
Respectful
Responsible
Self-regulation
Social Intelligence
Supportive
Trust-worthy
Well-mannered
Witty
Wise
Neutral Traits & Quirks:
Raises Eyebrows
Blinks rapidly
Avoids eye contact
Maintains eye contact
Blinks rapidly
Slouches
Stares off into the distance
Shrugs often
Touches their scars or wounds often
Chews lips
Paces around
Smiles a lot
Rarely smiles
Gestures with hands while speaking
Often is distracted
Hums
Negative Traits:
Absentminded
Abusive
Acts superior
Alcoholic
Aggressive
Always plays the victim
Aimless
Apathetic
Arrogant
Argumentive
Avoids their problems
Bossy
Blunt
Boring
Careless
Can't take criticism
Can't take a joke
Clumsy
Conceited
Controlling
Cunning
Childish
Cruel
Deceptive
Defiant
Demanding
Disloyal
Dishonest
Dramatic
Dependent
Disorganized
Disrespectful
Distracted easy
Extravagant
Envious
Forgetful
Greedy
Holds grudges
Makes up excuses for everything
Has a reason for why nothing is ever their fault
No accountability
Hostile
Hypopocrite
Immature
Impatient
Impractical
Impressionable
Impulsive
Insensitive
Irresponsible
Not a team player
Incompetent
Irritable
Inconsiderate
Indulgent
Insecure
Jealous
Know-It-All
Lazy
Liar
Loud
Manipulative
Makes everything about them
Makes everything a joke
Their way or the highway
Mean
Meddlesome
Messy
Naive
Nosy
Obnoxious
Obbssesive
Offended easily
Overdramatic
Overreacts
Patronizing
Power-hungry
Pretentious
Rebellious
Reckless
Rude
Sarcastic
Selfish
Sensitive
Stingy
Sexist
Spoiled
Stubborn
Superstitious
Talks over others/interrupts
Too loyal
Too forgiving
Undependable
Unreliable
Unsympathetic
Unorganized
Unreasonable
Violent
Weak
Remember, there are no one-dimensional characters in real life, and there shouldn't be in your stories either. The possibilities for your characters are endless – so get creative and have fun writing!
With Love, Esmeray ♡
Curiosity: Characters who are overly curious may investigate dangerous situations or places, leading to their downfall.
Arrogance: Arrogant characters may underestimate threats or refuse to heed warnings, putting themselves in danger.
Recklessness: Characters who act impulsively or without considering the consequences may find themselves in perilous situations.
Naivety: Naive characters may be easily deceived or manipulated by villains or supernatural forces.
Overconfidence: Overconfident characters may believe they can handle any situation, leading them to take unnecessary risks.
Stubbornness: Stubborn characters may refuse to listen to advice or change their course of action, even when it's clear they're in danger.
Greed: Greedy characters may prioritize personal gain over safety, leading them to make unethical or dangerous choices.
Distrust: Characters who are overly distrustful may alienate allies or miss crucial information, making them more vulnerable.
Cowardice: Cowardly characters may abandon others in dangerous situations or fail to confront threats when necessary.
Impulsiveness: Impulsive characters may act without thinking, leading to mistakes or putting themselves in harm's way.
Lack of Empathy: Characters who lack empathy may disregard the well-being of others, making them more susceptible to manipulation or isolation.
Overprotectiveness: Overprotective characters may prioritize the safety of loved ones to the detriment of their own safety or the safety of others.
Addiction: Characters who are addicted to substances or behaviors may make irrational decisions or be more easily controlled by external forces.
Obsession: Characters who are obsessed with a goal or idea may pursue it at any cost, even endangering themselves or others.
Paranoia: Paranoid characters may see threats where none exist, leading them to take extreme measures or isolate themselves unnecessarily.
Lack of Self-awareness: Characters who lack self-awareness may fail to recognize their own limitations or the impact of their actions on others.
Insecurity: Insecure characters may doubt their own abilities or judgment, making them more susceptible to manipulation or self-destructive behavior.
Ignorance: Characters who are ignorant of the true nature of the threats around them may underestimate their danger or fail to take necessary precautions.
Desperation: Characters who are desperate may make rash decisions or ally themselves with dangerous individuals or entities in hopes of achieving their goals.
Exploring good traits gone bad in a novel can add depth and complexity to your characters. Here are a few examples of good traits that can take a negative turn:
1. Empathy turning into manipulation: A character with a strong sense of empathy may use it to manipulate others' emotions and gain an advantage.
2. Confidence becoming arrogance: Excessive confidence can lead to arrogance, where a character belittles others and dismisses their opinions.
3. Ambition turning into obsession: A character's ambition can transform into an unhealthy obsession, causing them to prioritize success at any cost, including sacrificing relationships and moral values.
4. Loyalty becoming blind devotion: Initially loyal, a character may become blindly devoted to a cause or person, disregarding their own well-being and critical thinking.
5. Courage turning into recklessness: A character's courage can morph into reckless behavior, endangering themselves and others due to an overestimation of their abilities.
6. Determination becoming stubbornness: Excessive determination can lead to stubbornness, where a character refuses to consider alternative perspectives or change their course of action, even when it's detrimental.
7. Optimism becoming naivety: Unwavering optimism can transform into naivety, causing a character to overlook dangers or be easily deceived.
8. Protectiveness turning into possessiveness: A character's protective nature can evolve into possessiveness, where they become overly controlling and jealous in relationships.
9. Altruism becoming self-neglect: A character's selflessness may lead to neglecting their own needs and well-being, to the point of self-sacrifice and burnout.
10. Honesty becoming brutal bluntness: A character's commitment to honesty can turn into brutal bluntness, hurting others with harsh and tactless remarks.
These examples demonstrate how even admirable traits can have negative consequences when taken to extremes or used improperly. By exploring the complexities of these traits, you can create compelling and multi-dimensional characters in your novel.
Happy writing!
Warnings: graphic gore, bad cuts, violence (?), fighting, the traits listed below, cleaning wounds without proper knowledge, unsafe cleaning, let me know if I missed anything!
Read on Ao3 :D
4 times Monoma showed his traits..
Perfectionism
Honesty
Determination
Pride
Perfectionism
Today was the day of the sports festival, it had to be good, great. This was the day that he could show how great his class was, not just to the A class but to everybody! He woke up with an excitement, going through his day with a smile, he hadn't even seen Class A yet, he had a feeling that his class were spending their time doing something actually important, like decorating.
Currently they were setting the flags to go on the side of the building, the multiple colors going well with the cool gray; he picked them out obviously, and was currently telling Pony where to put them, making sure it was perfect. He stared at it for a few seconds before deciding that it was good, before turning around to look at the other side, where Ibara and Jurota were sitting the other string up.
“Wait” he hums, “a little up on the right side, Ibara.” She moves the string up a bit more with her vines before looking back to the self proclaimed class president, looking for clarification. Momoma then nods, “Yeah, that's fine.” The others walk back from the wall and turn off their quirks, intending to help with something else around, since they have quirks that help wonderfully from nature, or as Ibara puts it. “Thank you.” Monoma adds as he turns to walk away, the two smiling and saying ‘You're welcome’ as he walks away.
He walks to the opening of the building and finds Juzo and Tetsutetsu on ladders putting up the lanterns, that Monoma also picked out of course, and they were on the sides of the opening already having put up the one that goes in the middle. He keeps walking and when he gets out in the walk way before the opening, he turns around and puts his hands to his face, tilting his head and says, “Juzo, more to the left,” then after Juzo moves it, “Okay, more down” then that happens two more times before Netio says its fine.
Juzo gets off the ladder with a ‘Geez’ and Tetsutetsu hears that and says, “You know he doesn't mean anything, He thinks we're great!” with one of his toothy smiles. Yes, the boy knows this, but yes he still thinks he’s a little pushy at things. The metal boy puts his arm around his shoulders, which makes him lean a bit forward, and then directs him to someplace else, leaving the ladders there.
This keeps happening until the whole set-up is done, and yes his class does get a bit annoyed with it, but it's okay since they love him. Does he still stay up later than usual that night from not knowing it's absolutely perfect for the rest of the days? Yes, and he was still thinking about it the whole day, and kinda stressing about it. But, it's okay because he can fix it tomorrow. Or that's what he tries to tell himself.
Honesty
He was with Class-A, which by itself was just annoying. He was constantly telling them that they were wrong or that his class was better, in his opinion that was all true. They were testing out their new costumes together, since the teachers thought it would be easier. Did Momoma agree with them? Eh, kinda, he can wrap his head around it. Still didn't make it better that he had to be with Class-A. He could get over it with insults and manic laughter though, even better if it made the other class more attracted to his presence. He likes attention.
They were doing costume tests by fighting and using their quirks on them, and asking each other whether or not their costumes were fine. It was mostly the more quiet people asking if it looked good on them, Monoma not going to say anything about that, but he will be honest when someone asks. He's not going to lie, they asked, they wanted his opinion. It was his opinion, he knows others don't have to care about his opinion, trust me he knows, so he doesn't have a problem with stating it.
So when he was in a group of people who were trying to test out how their new costumes do against certain quirks, and someone brought Jiro into it, he didn't mind telling them how he thought when she asked. She had asked the group of Class-B students and some Class-A students how they thought her costume looked and everyone mostly responded with positive things, a few with some constructive criticism. He had said, “You look like a ripoff Y2K Roblox character.” with the whole looking the outfit up and down.
Everyone who had heard him turned to look at him, when he looked up from the outfit, mainly from the boots if you had asked, he just saw everyone's faces looking with pure astonishment of what he just said. He stood up straighter and turned a bit, looking at them. He didn’t think he said anything wrong, It's not like what he said mattered. He looks back to Jiro and sees a kind of hurt in his eyes, one that shouldn't be there, and Jiro knows because why should she care? But it still gets to them.
“Monoma?” less of a question, more of a demand of an explanation of why he said that, it came from Setsuna, he looked to face her, un-crossing his arms to extend a hand in the air questionably.
“What?” He really didn't see what he said that made her feel so emotional. “She asked, I told her.” he paused for a second; looking back to Jiro then to Setsuna “I told her my opinion” hes shrugged and then re-crossed his arms and then walked away, feeling the presence that he wasn't wanted there anymore. That's okay, he thought this would be like middle school anyway, maybe it just took longer.
Everyone started comforting Jiro, they weren't crying or anything, but still were telling her that he just had different thoughts. He walked away and went to another building, deciding to sit by himself since he really didn't want to have to confront another person about that. He didn't mean too. He was just telling the truth.
Determination
Okay, this time. He took a spin to kick at the punching bag again, this time almost falling. It seemed like he was getting worse at this. No, he was definitely getting worse. He was alone in the gym, since it was already dinner time and even if the UA gym is still open people like to eat. He did eat about an hour ago, so he could sneak off here to do some training on his kicks. He wasn't good at kicking and he knew that, though he didn't really know how to get better by himself he was going to try.
Okay, he can do it. He touched Tetsutetsu on his side before he put his arms up to block him with his own quirk, he could do this. The other that had naturally had the quirk, kicked at his legs. Momoma fumbled but didn't fall, gaining back what advantage he could when Tetsu pushed him back to try and make him fall. They were doing balance training or something like that, where they could see how long they could hold off while defended against each other. They were split into groups and he got put with Tetsutetsu as a sort of place for Kirishima. Tetsu kicked at his leg again, this time catching the back of his knee and pulling him down.. Next time.
Okay, this is easy. He was jumping around pipes and in between buildings, he knew how to do this. Or he thought he knew how to do this. The pipes were slippy and Monoma was not prepared for that. He kept falling, and falling, and falling. He was going to have so many bruises.. It's alright, he's a hero, heroes don't care about bruises. But it does hurt. He's pretty sure he sprained his ankle.. As he tries to jump another big gap, he feels his ankle crack. He falls forward, heading straight for the ground. As a split second decision he tucks and rolls, he does land more softly than he would if he would've just fell, and he's proud of himself for the quick thinking. It still hurts.
Okay, it's nothing. He’s fighting Pony, and he has to constantly dodge all of her horns, and if you didn’t know, it takes a lot of energy to jump around and dodge while trying to get close. Especially when it's the end of the day and he's tired. He only got a few hours of sleep last night since he was up doing english work, and he's so exhausted. You can only put him through so much before he's done, and even if he thinks he isn't done his body is. As the horns are still coming at him, he feels one slice his leg and when he moves toward the right he feels one go by there too. He is panting, and his vision is getting blurry, he's dizzy and his class can tell. He’s falling, oh he's falling.. He hits the ground falling backwards and a little to the right. He might've hit his head on the ground, all he for sure knows is that his vision is black and that Vlad King is calling the fight.
Pride
He didn't need help. He never needed help. He was a grown person that could help himself. Even if he had no real knowledge on it… He was fixing where he got cut up earlier. It was pretty bad, it was 5 inches long; but it didn't really have any depth to it. It wouldn't be too bad to fix if he had any idea of what he was doing, but no. he doesn't. It was the start of the year and they weren't taught this yet, and he couldn't be bothered looking it up because it hurt and he didn't even know if that stuff would be true or not. He has to settle with what basic knowledge he knows about cleaning, wrapping, and all that stuff with wounds because he's not going to ask for help, because he hates even the idea of that.
In reality, yes he knows he sucks at this, and yes, he knows he should get help, and yes he still won't. He doesn't even know if he could walk right now, since it's his shin that got cut. It burns though, and as soon as he pours the rubbing alcohol on it he grips at the counter in left hand as tight as he possibly could, it does hurt his hand a bit but not more than the alcohol on his cut. He has a rag in his mouth too so he could be quiet, and good thing because he almost screams, it muffles the sound a bit making it a lot less louder than it would've been. He would have woken up someone if it wasn't there.
After the burning calms down, he looks down to see it cleaning the wound, so that's good. Even though there's still blood pouring down his leg; he’s got this. He wont die from something like this. Well, actually you could die from something like this. He's not going to think about that though, because he won’t. He knows what he's doing. Once all the bubbling stopped, he began wiping it with a rag, making sure that most of the blood is off, even though there is still some trailing down his leg, he probably should’ve stopped the bleeding first.. Too late for that.
He grabs the bandages that he has to reach for, making the wound move and causing more pain and more blood. When did stuff like this become so annoying?? He winces as he gets them in his hand and pulls back, he can tell that he's getting fuzzier. That's really not good. Just has to make it until he wraps the bandages around it, that's what he tells himself. He knows it'll be bad if he passes out. He knew that he was already low on energy to deal with this because he got it near the end of training, he hasn't showered or anything obviously, and he really does not want anyone to see him like this.
He manages to wrap them around his leg and closes them off before he can tell his vision is going black, he doesn't try to stand, does not try to yell, does not try to call for help. He lets himself fade off into the black, and yes that was a bad idea. But better than anyone else seeing him like this.
Credits to @/strangergraphics for the dividers
hope it was good :P!
I'll be honest with you, I have a thing for characters with these traits